Monday, October 8, 2012

Collision Detection Fix, Editor Tile Preview Update

Updated the collision detection algorithm to fix the bug I mentioned before. Now the player can freely slide across tiles without getting stuck. Also, a video preview!





Also fixed a bug in the editor where tile previews weren't using their proper texture coordinates, so any tile/entity that was specified as a sub-section of a sprite sheet would be rendered incorrectly in GDI. Here's a video of my playing around with the editor.


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